Code for method whoosh():
void whoosh()
{
try
{
InputStream is = getClass().getResourceAsStream("/res/whoosh.wav");
Player player = Manager.createPlayer(is, "audio/X-wav");
player.start();
}
catch (Exception e)
{
e.printStackTrace();
}
}
Code inserted in game loop:
// is the robot at the star portal?
if (robot.collidesWith(starPortal, false))
{
whoosh();
layerManager.remove(robot);
draw(g);
return;
}